One More Lawn Golf Course: Greens, Bunkers and Balls

How to cut greens, fairways and tees at the right height, rake bunkers, play shots and fish balls out of the ponds on Rubén's course.

Last Updated: 2026-11-11

Rubén's golf course is the most technical job in One More Lawn. It is not one lawn; it is three surface types with different heights, plus bunkers, ponds and a golf game. The mower can drift, the ball can land in water, and the job asks you to switch tools more often than any other. This guide breaks the course into surfaces and gives you an order that avoids re-cutting.

One More Lawn golf course green and bunker
One More Lawn golf course green and bunker

What is confirmed

  • The course is Los Teros, run by Rubén.
  • Greens, fairways and tees are cut at different heights.
  • You can play golf on the course.
  • Ponds can swallow balls.
  • You can fish balls out with a fishing rod.
  • Bunkers need raking.
  • The riding mower can drift on open ground.
  • A golf club is available for shots.

What is not confirmed: the number of holes, the scoring system, the exact height for each surface, or whether the job ends with a scorecard.

The three surfaces

Surface Height Mower setting Priority
Green Shortest Lowest deck Highest
Fairway Medium Mid deck Medium
Tee Short Low deck High

The order matters because a mower set for a fairway will scalp a green. Cut the greens first, while the deck is low, then raise it for the fairways, then adjust for the tees.

If you cut the fairways first and then lower the deck for the greens, you will drag tall clippings onto the short surface. That is a cosmetic mess and a receipt risk.

Treat height as a tool change

Do not think of the deck lever as a minor setting. On the golf course, it is a tool. Stop the mower, set the height, then cut. Changing it while moving is how you scalp a green.

A route that avoids re-cutting

  1. Survey the course. Drive or walk the perimeter and note the greens, bunkers and ponds.
  2. Cut the greens first. Lowest deck, slow speed, clean lines.
  3. Cut the tees. Low deck, careful around the markers.
  4. Raise the deck for the fairways. Cut the long routes between greens.
  5. Rake the bunkers. Do this after the mower passes, not before.
  6. Play the golf shots. Use the club for the intended shots.
  7. Retrieve pond balls. Use the fishing rod; do not drive into the water.
  8. Final check. Look for missed strips and footprints in the bunkers.

The exact job objective may not require all eight steps. The safe order is still surface-first, detail-second.

Greens: the precision surface

The green is the shortest cut and the most visible mistake. A scalp on a green is obvious from a distance.

  • Use the lowest deck setting.
  • Drive slowly and avoid sharp turns.
  • Do not drive across the green with muddy tyres.
  • Cut in straight passes, not circles.
  • Keep the mower off the green when you are not cutting.

If the game models green speed, a bad cut may affect the golf shot. That is a reason to be careful, not a reason to skip the green.

Fairways: the long routes

Fairways are the bulk of the course. They connect the greens and give the mower room to open up.

  • Raise the deck to the fairway height.
  • Use long, parallel passes.
  • Watch for bunkers and ponds at the edges.
  • The mower can drift on open ground; do not accelerate into a turn.

Drifting is fun, but it tears the grass. If the job grades the cut, drift on the path, not the fairway.

Tees: small and easy to miss

Tees are small, short-cut areas near the markers. They are easy to overlook because they are not part of the long fairway route.

  • Cut them with the low deck.
  • Do not hit the tee markers.
  • Trim the edges if the mower cannot reach.
  • Check them again after the fairway pass.

A missed tee is a small area with a big visual impact. It is the first thing a player sees before a shot.

Bunkers: rake, do not mow

Bunkers are sand. The mower does not belong in them.

  • Rake the sand after the mower has passed.
  • Do not drive the mower into the bunker to "smooth" it.
  • Leave the sand even, with no tyre tracks.
  • If a ball lands in the bunker, play it out with the club.

The confirmed tool is a rake. The exact interaction is not published, but the principle is the same as real golf: smooth the sand after use.

Ponds and ball retrieval

Water is a hazard for the mower and for the ball.

  • Do not drive into a pond. The mower can stall.
  • If a ball lands in the water, use the fishing rod.
  • Cast, retrieve, and move on.
  • If the mower stalls, push it out rather than restarting in the water.

The fishing rod is the confirmed retrieval tool. It is also a nice excuse to stand still for a minute.

Playing golf

The course is playable, not just maintainable. The confirmed tool is a golf club, and the job includes shots.

We do not know:

  • The number of holes.
  • The scoring system.
  • Whether the golf game is optional.
  • Whether the clubs have different types.

Treat the golf portion as a bonus. The job's core is the maintenance. If you are in co-op, assign one player to the golf shots while the others finish the grass.

Co-op assignments

With four players:

  • Green cutter: lowest deck, greens and tees.
  • Fairway cutter: mid deck, long routes.
  • Bunker raker: sand and edges.
  • Golf and retrieval: shots and pond balls.

With six, add a second fairway cutter and a spotter for missed edges.

The narrow paths between holes are the bottleneck. Do not send all six mowers down the same path at once. Stagger the starts. The multiplayer guide→ has a six-player role plan that works on a course this wide.

The drift trap

The mower can drift. On a golf course, that is a temptation and a hazard.

  • Drift on paths or open dirt, not on greens.
  • Do not drift with a full deck; the cut will be uneven.
  • If you drift into a bunker, rake it.
  • If you drift into a pond, push the mower out.

A clean fairway is worth more than a cool drift clip.

What we do not know

  • Hole count and course layout.
  • Green speed and ball physics.
  • Whether the job has a score.
  • Whether the receipt comments on the golf score.
  • Whether the course can be played after the job.

We will update this page after launch. The surface order and the tool logic are based on confirmed features.

Official source: One More Lawn store page ↗ - Rubén's Los Teros course has greens, fairways and tees at different heights, plus bunkers, ponds, golf shots and a fishing rod.

FAQ

What is the golf course job in One More Lawn?

It is Rubén's Los Teros course. You maintain greens, fairways and tees at different heights, rake bunkers, play golf and retrieve balls from ponds.

What height should I cut the greens?

The exact number is not published. Use the lowest deck setting and test a strip before committing.

How do I get a ball out of the pond?

Use the fishing rod. Do not drive the mower into the water.

Can the mower drift?

Yes, on open ground. Avoid drifting on greens and fairways.

Is the golf game optional?

Not confirmed. The job includes golf shots, but the maintenance is the core.

How many holes are on the course?

Not announced.

Sources